Occupy Free 2 Play

So I’ve been spending time with the current free 2 play MMO market. This is a poor writers dream, being able to cover an emergent market thoroughly with no money down. I’ve been doing games like this for some time, but the market has begun to adopt some uniform practices and I don’t really remember anyone going through and saying, “here’s what you can do in a free 2 play game, and here’s what you have to pay for”. Seeing as this is one of the largest markets available exclusively on the PC, it’s a must-cover for thinkings.

Starting this week, I’m going to be playing around in one MMO and writing a bit on it. The main goal here is to determine what makes a free to play game different than a subscription based product, other than the price tag. The secondary goal is to figure out how games make the paid content rewarding, and if it is balanced with the free stuff.

First off I’ll be doing Lord of the Rings Online. Stay tuned!

 

PerpetuUpgrade

Perpetuum Online released a major update on Thursday to coincide with its first anniversary celebration. The milestone is being marked by a treasure hunt, alliance corporation tournament, and the launch of Intrusion 2.0 (patch notes here). This is an important marker for the Mech-based sandbox MMO, which many regard as the only competition for EVE online. Continue reading